Tuesday 16 June 2015

A game with extremely dangerous orcs – part 4

(Originally posted on Wednesday, 20 January 2021)

The present post is just a continuation of these posts:
A game with extremely dangerous orcs
A game with extremely dangerous orcs – part 2
A game with extremely dangerous orcs – part 3

Please read them first. In the first one I described what skills I develop and what gimmicks I use. Generally I try to beat the game avoiding as many gimmicks as possible. It makes the game much more difficult, which actually confirms my belief that a warrior with hardly any magic spells should NEVER be better than a half-warrior-half-mage.

In the first post above I showed gameplay movies from Chapter 5 – by far my favourite game chapter ever! In ANY game! In the second post above I showed gameplay movies from Chapters 6 and 7. Chapter 6 is not so fun, but Chapter 7 is almost as good as Chapter 5! In the third post I showed gameplay movies from Chapter 8 – an extremely creepy, yet very good anti-necromancy level.

Now it's time for Chapter 9 that is still very hard, but a little easier than Chapter 8.


Chapter 9

To get a good ending you have to go to a kind of Church and cleanse yourself from your demonic “aura”. Cool.

A short walk and SAVE!


A very tedious fight, but only because I wanted to avoid the “spikes gimmick”. In fact I had trouble to AVOID the gimmick, because there were so many spikes!


Last ghoul (for a minute) and a little exploring.


Stay on the bridge and try to get some easy kills.


A little break from fighting.


First undead cyclops to kill from a close distance.


Alone again.


Ghouls again.


This way to the good ending.


Evil will try to keep you away from Church even at its doorstep.


She threw a vase at me! Like a real angry woman! Hilarious!


A blessing. And new weapons, but I consider them as gimmicks.


Some bow-sniping.


A very difficult fight.


A “secret” place.


This fight is a little easier, because there is more room to manoeuvre. Plus another secret place (this one is less obvious).


Just a short walk to another loading point.


A little exploring.


There are some normal enemies, but several ghouls strike right after that.


Another dragon to beat, but first you have to hide.


Without the spell Sanctuary it's quite hard to kill a dragon.


The blond girl is happy that I cleansed myself in the Church. She needs a rest, so I had to keep moving alone.


The way to the good ending is as unique as the whole game! I love it!

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